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Blast from the Past: Flow3D and FlowED

FLOW (Flexible Lightweight Ogre Wrapper)¬†was a powerful, easy to use 3D engine for BlitzMax, one of only a handful available at the time, and certainly the most powerful. It focused on 3D and Physics, tying Newton Game Dynamics with, you guessed it, the OGRE rendering engine. FLOWED¬†was a scene layout editor with some crazy features. […]