Junes #1GAM was very quick- it was a test for the first version of SturdyEngine and a good one at that. Several flaws were found and removed in SturdyEngine for this project! Play Monster Trucks Here. The game itself was not new, it’s the first thing I ever created with Unity! However a fair bit […]
After the release of the Red Forest prototype, I realised I was spending FAR too long creating menus and UIs and not enough time on the games, so I decided to create a helper package to ease the process. I began to strip Red Forest down. I removed the game, I moved all required assets […]
In May, the month before I got married, I became aware that I was running out of time. The wedding was fast approaching! Play Red Forest here: Instead of writing an entire game from scratch, I pulled out an old robot-football prototype I wrote from around 2003 and began porting it to Unity. FMC, or, Full […]
Appynation, our buddies and publisher of our game, Spring Bonus, have posted loads of artwork from the game for everyone to take a look at. You can see more on their Facebook page here.
This weekend for my April One Game a Month entry, I recoded my old game Mash ’em Marbles! It’s as close to the original as I could get it. Plenty of fun, and incredibly simple. Sadly because I used some old media and the theme became a little bit more than Minimalistic, I could not […]
I’m happy to announce that Sturdy Games and Grey Alien Games have teamed up with AppyNation to bring you Spring Bonus for iOS and Android!!! You’ve been chosen by the Easter Bunny to help him light up the Magic Rainbow by melting away the cold grip of Winter! Embark on a magical journey through […]
Shooter (One Green Alien Mutherfunker) is a classic vertical shooter. It was released as our second entry to One Game a Month (http://www.onegameamonth.com/) You’re in space and find yourself under an endless alien assault. You know you are doomed- but you decide to take out as many of those ugly green motherfunkers as you can […]
As many of you know, I proposed to Nicky by hiding a ring in a game I was developing at the time. Typical of a workaholic, I asked her to test a level when we were out on a date… Here’s the playable version of Spring Bonus that I built to propose to Nicky. Originally […]
A good friend of mine, Martin Corns, turned Joust into a Board Game. It looks to be pretty awesome! It’s a print and play game. To download the image files, grab the game images and print them out. They can be found here You an download the manual here.
I’ve done it! My first #1GAM game is complete. Joust! can be played here. Total coding time: 14 hours 47 minutes, with 1 hour 13 minutes left. I should be honest here. CODING is complete. The artwork is not quite complete with two/three icons missing- These are being done by someone else and are still being […]